Physical AI Engineer Intern
Classmethod
Jul. 2026 - Sep. 2026
Tokyo, Japan
- Developed Physical AI applications for Unitree G1 and Go2 robots, including a visual inspection agent that converts live camera input into object detections, risk assessments, and operator alerts.
- Integrated Unitree SDK2, CycloneDDS, and persistent GPU inference services for continuous camera ingestion, structured outputs, deterministic geometry policies, and automated inspection reports.
- Profiled the end-to-end vision pipeline and optimized image processing and camera capture, reducing overlay latency by 92% and improving Go2 image updates from 3-4 seconds to approximately 1 second.
- Evaluated vision-language models and built a Grounding DINO monitoring pipeline with ROI-based risk analysis, real-time overlays, inference telemetry, process controls, and audio warnings.
Physical AIRoboticsUnitreeComputer Vision